Infiltrators

"A SQUADRON OF THE BEST TRAINED ASSASSINS A COUNTRY HAS TO OFFER, SET FOR THE CAPITAL."

The Infiltrators are a covert ops unit, likely inspired by Operation Condor. They can easily capture a nation (including capitals) without having to destroy it prior.

When used, the transport drone flies towards its target. During this time, the drone can be shot down. Once dropped, the Infiltrators cannot be stopped, taking over the targeted nation in 5 seconds. Once the squadron is dropped, the drone flies back towards the capital, and can also be shot down during this time. If the drone is shot down at any time, the Superweapon must be rebuilt; otherwise, it can be reused immediately.

Infiltrating a nation with existing missiles will remove those missiles after the takeover.

This Superweapon can be used to potentially sneak beyond enemy reach. However, the newly occupied nation may be unprotected, giving other Superpowers the opportunity to act quickly against it.

Strengths

 * Fast movement speed.
 * Can obtain faraway nations without expansion.
 * Successfully attacking a capital causes the affected Superpower to lose access to Superweapons (until it is resecured).
 * Allows for further expansion when land-locked.

Weaknesses

 * High visibility makes it an easy target.
 * Destroyed in 1 hit.
 * Long build time.