South Africa Strategies

South Africa is probably one of the first superpowers the player will struggle to win as, specially if there is many nations present. Since it starts with only one territory, the first action of the player is always risky, as nearby nations may attack you and result in a game over in less than one minute. Its secluded location, however, gives it an advantage if Brazil is absent. It can expand north in Africa, or to Argentina by the west. Prioritize expanding to north and build cruisers as soon as possible, and start researching after you have at least 6 territories. Take extra caution of W. Europe, Russia, Israel, Iran and specially Brazil, since they are near Africa and may attack you repeatedly, forcing you to spam building and launching cruisers instead of expanding and researching, thus effectively blocking your progress.

After a rough start, you'll have an easier time if everything goes well. Africa have lots of territories and only four connections to other countries (two in the north through Egypt and Morocco, one to the east through Somalia and the already occupied South Africa), so if you annex most of Africa you'll have plenty of territories to stand by cruisers and to research. Fighting over USA and Australia may be difficult, given their great distances over Africa and forcing you to use ICBMs, which trades off damage for range, you can also expand to Argentina and some parts of Africa like Namibia and Mozambique, also, Brazil is a really big threat to the west (including Western Europe and South Africa) so you will have to research the Automatic Defense System (A.D.S) and one thing that will help you in this situation is War Technology and the Double Cruise-Missile, this is recommended in Rocket Storm and Classic Mode. One thing recommended is expanding all the way from East-North Africa, this is much easier if Israel, Iran, and Western Europe are not in-game